Patrick Wambold, Senior Solution Architect at Epic Games, has worked for the likes of Fortnite, Rocket League, Coachella, Tomorrowland, and the Super Bowl.
In this informative webinar, Wambold will dissect a portion of the 2022 Fortnite Championship Series Invitational to explore using Vectorworks and Unreal Engine for a live esports event. He will also cover exporting from Vectorworks using the GDTF, MVR,
and Datasmith file formats to import designs into Unreal Engine and MA3.
Requires Approval: No