Welcome to the London College of Garden Design Vectorworks Training Course.

This course is designed to teach the tools and workflows in Vectorworks Landmark to complete pre selected LCGD coursework modules.

In this first part of the ABTT Vectorworks course, we will be looking at the fundamentals of drafting on a computer. Paying particular attention to coordinates and origins. We will then look at how to set up the program for working in an entertainment context. This will include preferences and learning how to navigate 3d views. We will then move onto creating and drawing simple shapes and lastly how one might present their work through the use of viewports and sheet layers. 

In this second part of the ABTT Vectorworks course, we will be looking at drawing more complex shapes, working with Lighting Devices and hanging positions. We will also include creating and working with symbols including the importance of working with Hybrid objects. Finally exporting multiple sheets from the same project simultaneously.

In Part 3 of the ABTT Vectorworks Course, we will continue on the theme of drawing complex shapes and curves by utilising the arc tool. Good CAD skills are useless without an understanding of how you can use the snapping toolset to increase accuracy. We will be exploring the Vectorworks Snapping palate and also how you can add your own 'Snap' points to groups and symbols. The course then moves on to look at applying 2d graphics and building up resources in the files resource manager. Lastly, there is an exercise for you to complete and submit.

Welcome to the  ABTT Vectorworks Training course part 4 (Intermediate Level). In this course having mastered both basic and complex 2d drawing techniques, we will begin to explore some straightforward 3d modelling. With regards to the entertainment industry toolsets, we will be learning how to place a screen with the LED screen tool.. We will then look at some advanced level program setup that will streamline your workflow with regards to favourite files and resources. We will then gain a better understanding of annotating your work on sheet layers adding a title block and placing notes with the callout tool.

Welcome to the  ABTT Vectorworks Training course part 5 (Intermediate Level). Having mastered some advanced drafting techniques and simple 3d modelling techniques we now proceed to working with existing 3d geometry and manipulating the model's graphical appearance by altering existing render styles and creating new ones. We will also be looking at alternatives to section and top plan viewports by creating rendered viewports of your 3d model with the renderworks camera tool. We will also be looking at adding detail to lighting devices and displaying data fields through the use of label legends. Lastly, we will investigate the whole host of features with Vectorworks Cloud Services and how it's there to help you.

Welcome to the  ABTT Vectorworks Training course part 6 (Intermediate Level). You have reached the penultimate ABTT Vectorworks training course. You will notice a reduction in modules as we go through the course. However, you will find that the modules become progressively harder as we go on. In this section, we will look at the remaining intermediate workflows before you proceed onto the advanced course. These include Importing DXF and DWG files VS referencing DWG's and also referencing other Vectorworks files. We will then go to work with image files and create image props followed by a variety of high-quality export options including VR Panorama's, Web views and animation along a path. Lastly, you will be given an introduction to the algorithmic scripting tool marionette.

In this final part of the ABTT Vectorworks course, we will be looking at modelling complex 3d shapes, creating and applying textures. Finally exporting multiple sheets from the same project simultaneously.

Sometimes members of the Customer Success and Digital practice teams need to associate customers and accounts to Visit Reports, Cases and Training or for other reasons. Frequently we do have these people on Salesforce but they are down as leads. This guide will take you through how to convert a lead to a Contact and a Prospect Account. The Prospect Account will then still receive all the correct marketing and sales calls appropriate to this stage in the customer journey.

Video
Customer Success and Digital Practice
5 Minutes
Beginner

LEARNING OBJECTIVES

  1. Find a Lead.

  2. Convert a Lead

  3. Set the Account type to Prospect

This is mandatory training for all Vectorworks employees working from the Newbury office during the COVID-19 pandemic.

LEARNING OBJECTIVES

  1. Refresh your memory general responsibilities around the spread of COVID-19.

  2. Refresh your memory on your personal mandatory responsibilities while using the Newbury office.

Smooth your transition with our handy guide to some of the key differences between Vectorworks and AutoCAD.

Text
All Industries
15 Minutes
Beginner

LEARNING OBJECTIVES

  1. Learn the main differences between the two softwares.
  2. Become familiar with Vectorworks terms for common AutoCAD tools and commands.

Fundamentals, Architect, Landmark, Spotlight, and Designer

Improve your training skills with Linked In Learning.

Video
All Industries
65 Minutes
Beginner


Find out how to take a GoToWebinar Service Select Webinar recording and upload it to the University.



LEARNING OBJECTIVES

  1. Download a webinar.
  2. Upload the edited version to Vimeo
  3. Create a Course Card
  4. Create a webinar Page.
  5. Enroll users.
  6. Go Live!

The Landmark guide will take you through importing and drawing up your survey. You will then go through how to use the hybrid tools, such as Hardscapes and Plants to create your designs.

Note: This guide is intended as a companion to the in person Vectorworks UK Landmark course, but can be taken on its own.


LEARNING OBJECTIVES

  1. Import a survey
  2. Draw existing buildings
  3. Create Hardscape Styles
  4. Create Plants
  5. Create schedules from your design

The Site Modelling guide will take you through how to import your site data, generate a landform and make modifications. This guide is recommended for experienced users.

While most features are available in Architect, some features may be available in Designer and Landmark only.

Note: This guide is intended as a companion to the in person Vectorworks UK Site Modelling course, but can be taken on its own.


LEARNING OBJECTIVES

  1. Import Survey data
  2. Create a landform
  3. Analyse the site
  4. Modify the terrain


The Basics guide will walk you through the overall user interface, mouse interaction, and document organization. In addition, we will introduce you to the basic use of tools and commands in the software. You will become familiar with many of basic conventions used in all Vectorworks software products. This guide is recommended for both new and experienced users.

Note: This guide is intended as a companion to the in person Vectorworks UK Foundation course, but can be taken on its own.


LEARNING OBJECTIVES

  1. Basic Drawing Skills
  2. Moving and Copying
  3. Learn How to Navigate and Adjust View in Vectorworks
  4. Explore Document Organization and Resource Management
  5. Presentation and Printing

The Architect guide will take you through creating a concept building with the architect toolset. You will then progress this design to include components and details.

Note: This guide is intended as a companion to the in person Vectorworks UK Architect course, but can be taken on its own.

Text and Video
Buildings
16 Hours
Intermediate

LEARNING OBJECTIVES

  1. Examine Stories.
  2. Create Walls.
  3. Create Slabs.
  4. Create Roofs.
  5. Progress your design.
  6. Present, Print and create a VR experience.

Architect and Designer

The Interiors guide will take you through creating a building or room, adding and creating furniture and the basics of textures and rendering.

Note: This guide is intended as a companion to the in person Vectorworks UK Interiors course, but can be taken on its own.


LEARNING OBJECTIVES

  1. Import a survey.
  2. Create a building/room.
  3. Use the Resource Manager to find and place furniture.
  4. Create your own furniture.
  5. Add  finishes to Walls and other objects.
  6. Present, Print and create a VR experience.

This course shows how to add attendees to the UK courses

This guide takes you through the main features of Vectorworks Spotlight.

Note: This guide is intended as a companion to the in person Vectorworks UK Spotlight for Lighting Design, but can be taken on its own.

Text and Video
Entertainment
6 Hours
Intermediate

LEARNING OBJECTIVES

  1. Create a Venue.
  2. Create Hanging Positions.
  3. Add Lighting Instruments and Accessories.
  4. Report on your designs

Spotlight and Designer