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Have you have created a wall using a Wall Style and found you couldn't adjust the height through the Object Info Palette? In this Tech Tip, you will learn how to adjust the Story bound height settings of a Wall Style.
LEARNING OBJECTIVES
- Learn how to adjust the wall height settings of a styled wall.
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In this Tech Tip, you will learn about the Resource Type dropdown in the Resource Manager.
LEARNING OBJECTIVES
- Learn how to adjust the visibility of Resources in the Resource Manager, by changing the type in the Resource Type dropdown.
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Have you ever found a green rectangle that you didn't create? In this Tech Tip, you will learn where these objects come from and how to remove them.
LEARNING OBJECTIVES
- Learn how to disable and remove green borders created by the Add Reference Crop Object option of a Viewport.
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In this Tech Tip, you will explore the Autosave settings.
LEARNING OBJECTIVES
- Learn how to adjust Autosave settings.
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In this Tech Tip, you will learn how to dimension objects in 3D.
LEARNING OBJECTIVES
- Learn how to accurately dimension objects in 3D.
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In this Tech Tip video, you will learn how to export your Vectorworks model into Google Earth.
LEARNING OBJECTIVES
- Learn how to export a Vectorworks file to KML and import into Google Earth.
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In this Tech Tip, you will learn how to add a Heliodon object to your file.
LEARNING OBJECTIVES
- Learn how to place a Heliodon object to quickly add light source for 3D renders.
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In this Tech Tip, you will explore the Sheet Layer DPI setting.
LEARNING OBJECTIVES
- Learn how to adjust the Sheet Layer DPI setting to improve the quality of rendered Viewports.
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In this Tech Tip video, you will learn how to add the Solibri Direct and Export to Unreal Datasmith commands to a custom workspace.
LEARNING OBJECTIVES
- Learn how to add new commands to menus of custom workspaces.
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In this Tech Tip video, you will learn how to adjust the interactive scaling modes of the Selection tool.
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In this Tech Tip video, you will learn how to configure the export range of a PDF.
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