Patrick Wambold, Senior Solution Architect at Epic Games, has worked for the likes of Fortnite, Rocket League, Coachella, Tomorrowland, and the Super Bowl.
In this informative webinar, Wambold will dissect a portion of the 2022 Fortnite Championship Series Invitational to explore using Vectorworks and Unreal Engine for a live esports event. He will also cover exporting from Vectorworks using the GDTF, MVR,
and Datasmith file formats to import designs into Unreal Engine and MA3.
Using GDTF and MVR to power Vectorworks, Unreal Engine, and MA lighting workflows.
Exporting work from Vectorworks Spotlight using GDTF, MVR, and Datasmith file formats.
Importing Vectorworks Spotlight designs to Unreal Engine and MA3 for previz and control of live events.
Join Brandon Eckstorm for a webinar on the possibilities of GDTF, MVR, Spotlight, and Vision.
With GDTFandMVR, the promise of a simplified entertainment industry is no longer a dream — it’s a reality.
In this webinar, Brandon Eckstorm, Vectorworks product marketing manager, will show you how GDTFandMVR is changing the game in the entertainment industry. You’ll also learn how to use GDTFandMVR with your favorite design and visualization software: Vectorworks Spotlight and Vision.
So, you’ve heard of MVR and GDTF, but what exactly can they do for your workflow? Join Tony Caporale, lighting designer at Infinitus Vox, to see how MVR and GDTF helped him create the award-winning lighting design for Billie Eilish’s Where Do We Go World Tour. Discover how using a combination of MVR and GDTF allowed Caporale to create a more unified workflow while keeping his focus on his design, not the tedious task of adapting new fixtures and devices in the lighting industry.
Discover ways to use MVR in lighting design workflows.
See how MVR import/export capabilities can help you save time and reduce errors.
Understand the importance of GDTF and its integration with MVR.
Don’t get left behind in the industry. Join Brandon Eckstorm, product marketing manager at Vectorworks, Inc. and Rene Berhorst, head of product management at MA Lighting as they give a quick introduction into GDTF & MVR and what the future holds. Then, Matt Geasey, technical director at Clear All Visuals will dive into why he is transitioning his workflow to include GDTF and MVR file formats, how he is creating these file types and the benefits he has experienced thus far.
1 Hour 5 Minutes
Understand what GDTF & MVR are and their future developments.
Explore the benefits of using GDTF & MVR in your workflow.
See how to create these file formats.
Learn how Clear All Visuals is gearing up using GDTF & MVR in their first show production.
Join us for a discussion on GDTF and MVR with a panel of industry experts from MA Lighting, ROBE, and Vectorworks. This webinar will examine the evolution of GDTF and MVR — where they are now and what to expect moving forward.
Understand background and goals for developing the GDTF and MVR file formats.
Examine the current status of GDTF and MVR implementation.
Learn updates on the status of integrating GDTF files into user workflows.
Discover how manufacturers can help move GDTF and MVR forward.
Vectorworks has partnered with MA Lighting and Robe lighting to bring to the industry a new open-standard format known as the General Device Type Format (GDTF). The format has really taken off, with unified support from many of the biggest brands in the entertainment industry. To build on that momentum, we’ve introduced My Virtual Rig (MVR). MVR is an open-file-format container that packages the GDTF files for all of the lighting fixtures in your design, along with a complete 3D model and data describing the positions and 3D elements. This allows you to easily conduct your previz with Vision and communicate directly from your Vectorworks design to your console. The GDTF format is already supported by the grandMA3® console and will be supported by more than 20 of the largest lighting manufacturers in the near future.
Learn how to add the new Export MVR command to your workspace.
Learn about exporting MVR files and the settings associated with it.
In diesem Praxis-Beitrag zeigt Ihnen Daniel Kannenberg, MA Lighting International GmbH warum wir GDTF und MVR benötigen und wie die beiden Datenformate funktionieren.
Erfahren Sie, wie GDTF und MVR den Produktionsablauf vereinfachen, den Austausch von Daten zwischen verschiedenen Plattformen ermöglichen und dadurch einen Standard in der Branche darstellen, wie er zuvor nie dagewesen ist.
Alle Aufzeichnungen des Online-Events INSIDE VECTORWORKS 2022 finden Sie hier.
Erfahren Sie mehr zu den sechs Phasen einer Produktion.
Wir starten mit einem wundervoller Lichtplan.
Was ist GDTF?
Was ist MVR?
Erfahren Sie mehr zum Datenaustausch zwischen den Plattformen.